I met with the AdventureQuest 3D leaders ( Zhoom - Programming team, Yergen - Content team, Oishii - Balancing & Q/A, Nythera - Player Support) and reviewed our accomplishments and list of the most important and critical goals for AdventureQuest 3D this year. Every year I work through the holidays and spend the first week or so of the year entrenched in deep planning & organization. Normally I would joke and say, "1920x1080" but seriously, it is 2018, it has to be 4K resolution or bust. Also, there is more to the plan involving the cross-platform conversion of our other games, but this post is focused solely on AdventureQuest 3D. Step #1 is creating a shared vision, which shall henceforth be unironically known as, "THE GAME PLAN *" We are going to do whatever it takes to make this happen. We want are going to evolve AdventureQuest 3D into one of the greatest games of 2018. I say about 2,000 players because at least 100 of you sent in multiple responses- some of which were clarifications and additional thoughts which I am really grateful for. Let us know what you think of the first Daily Boss Battle.Over 2,000 players gave their deepest thoughts about AdventureQuest 3Dto a survey that deep down inside they figured no one would read. Good luck against Carnivera the Venus Herotrap. Read the full class armor art sneaky peek post. Soon, you will be able to quest from the class trainers in the town of Battleon to get the full sets. do not worry, you can still get it at the Founder's Sanctuary. We are giving our base classes an art upgrade! With this new release, the base armor of the Warrior, Mage, & Rogue will have shiny new art. Darkovia Parts III, IV, & V - October-ish?.Lolosia (Pirate) - September (Ninjas will make an appearance but the class will come when we do our Ninja Training Village).
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